Unreal Technical Artist
Core
Design and build interactive virtual production experiences using Unreal Engine, including digital backgrounds projected onto LED screens for filming.
Role type
Senior Unreal Technical Artist
Builds
Interactive 3D worlds and virtual production sets for film and media
Domain
Virtual Production / Entertainment
Required skills
Unreal Engine, Unreal Blueprints, Maya, Material Creation, Lighting, Optimization, VR/AR authoring, Shader programming, Scripting (MEL, Python, C#, Javascript, C++)
Preferred skills
Rigging in Maya, Content creation tools (Photoshop, Zbrush/Mudbox, Substance Designer/Painter, Houdini)
Technologies
Unreal Engine, Maya, Photoshop, Zbrush, Mudbox, Substance Designer, Substance Painter, Houdini, MEL, Python, C#, Javascript, C++
Responsibilities
Design and build interactive experiences using Unreal; Create complex materials and instruct artists on best practices; Apply various lighting techniques and instruct artists; Optimize content through profiling and enhance performance; Collaborate with developers to prototype shader code and test new features
Seniority
Senior, hands-on IC