Unreal TD
Core
Technical Artist role bridging real-time development and art in virtual production, optimizing artist workflows and technical processes for film sets and live environments.
Role type
Technical Artist (Virtual Production)
Builds
Real-time 3D worlds and digital assets for virtual production sets
Domain
Film production / Virtual Production / VFX
Required skills
Unreal Engine, Python, Houdini, Nuke, Maya, Katana, Linux, source control (Perforce), 3D packages (Blender, Max), artist workflows
Preferred skills
XR, events, broadcast, performance experience
Technologies
Unreal Engine, Python, Houdini, Nuke, Maya, Katana, Perforce, Blender, Max, Linux