Technical Designer (Remote) - Talent Pipeline
Core
Designing gameplay, narrative, and mechanical elements while implementing them using Unreal Engine 5 systems.
Role type
Technical Designer (Game Development)
Builds
Windows PC games
Domain
Video Games / Game Development
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features
Required skills
Unreal Engine 5, Blueprint scripting, Sequencer, functional prototyping, design documentation
Preferred skills
Strategy game design experience
Technologies
Unreal Engine 5, Blueprint, Sequencer
Responsibilities
Designing strong gameplay, narrative, and mechanical elements; Leading implementation of gameplay components from beginning to end; Collaborating with design leaders to refine gameplay experiences.
Seniority
Mid-level (2+ years experience)
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