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Technical Designer (Remote) - Talent Pipeline

Romania🌐 Remote💼 Full-time🗓 2026-06-05 → 2026-09-26

Core

Designing gameplay, narrative, and mechanical elements while implementing them using Unreal Engine 5 systems.

Role type

Technical Designer (Game Development)

Builds

Windows PC games

Domain

Video Games / Game Development

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features

Required skills

Unreal Engine 5, Blueprint scripting, Sequencer, functional prototyping, design documentation

Preferred skills

Strategy game design experience

Technologies

Unreal Engine 5, Blueprint, Sequencer

Responsibilities

Designing strong gameplay, narrative, and mechanical elements; Leading implementation of gameplay components from beginning to end; Collaborating with design leaders to refine gameplay experiences.

Seniority

Mid-level (2+ years experience)

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