Game Programming Trainer
Core
Delivering practical game programming instruction for Advanced Diploma and Associate courses, focusing on C++ and C# development.
Role type
Vocational trainer (game programming)
Builds
Game programming curriculum and training materials
Domain
Vocational education / Game development
Deliverable
product features
Required skills
C++, C#, game programming, middleware (Unreal), curriculum development, student assessment
Preferred skills
Prior teaching experience, Certificate IV in Training and Assessment
Technologies
C++, C#, Unreal Engine
Responsibilities
Deliver course content via lectures and tutorials, create new course materials, review and update curriculum, advise students on technical issues, monitor student progress, evaluate student coursework