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DevOps Software Engineer

Brisbane, Queensland💼 Full-time🗓 2026-09-17 → 2026-09-26

Core

Build, maintain, and scale infrastructure for a game development pipeline, enabling programmers and artists to focus on game creation.

Role type

Mid-level DevOps Engineer (Game Industry)

Builds

CI/CD pipelines, build farms, automated packaging/deployment systems, and internal tools for game builds across PC, console, and mobile.

Domain

Video Game Development / Infrastructure Engineering

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

CI/CD pipeline design, build farm management, version control (Perforce, Git/Git LFS), cloud infrastructure (AWS/Azure/GCP), containerization (Docker, Kubernetes), scripting (Python, Bash, PowerShell), incident response, automation

Preferred skills

Unreal Engine integration, game engine build processes, console certification pipelines, live-ops backend services, infrastructure-as-code (Terraform, Ansible), scaling build infrastructure for live-service studios

Technologies

Jenkins, TeamCity, GitLab CI, Azure DevOps, Perforce, Git, Git LFS, AWS, Azure, GCP, Kubernetes, Docker, Python, C#, Bash, PowerShell, Terraform, Ansible, Unreal Engine, Unity

Responsibilities

Design and maintain CI/CD pipelines for multi-platform game builds; manage and optimize build farms and automated processes; maintain source control infrastructure; automate packaging and distribution to storefronts; monitor pipeline health and reduce iteration times; support automated testing infrastructure; manage cloud and on-prem infrastructure; write internal tools/scripts; collaborate on infrastructure needs; own incident response for pipeline outages; document processes and provide training.

Seniority

Mid-level, hands-on IC

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