Research Engineer, Atlas Physics Simulation for RL
Core
Developing large-scale physics simulation and rendering pipelines to train reinforcement learning agents for humanoid robot manipulation.
Role type
Research Engineer (RL Physics Simulation)
Builds
Synthetic training environments for reinforcement learning agents
Domain
Robotics, Reinforcement Learning, Physics Simulation
Deliverable
production ML models
Required skills
Physics simulation (contact solvers, mesh representations), Reinforcement learning, Rendering pipelines, Python, C++, PyTorch, Jax, Algorithm design, Performance optimization
Preferred skills
PhD in Robotics/ML, Publications at top-tier venues (RSS, CoRL, Science Robotics), GPU/CPU compute architecture knowledge, Heterogeneous compute clusters, Kubernetes, Docker
Technologies
MuJoCo, IsaacSim, Warp, PyTorch, Jax, Kubernetes, Docker
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