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Game Engineer (Intern)

Japan-Tokyo-Business Tower💼 Internship🗓 2026-05-18 → 2026-07-30

Core

Develop game client modules, optimize performance, and implement AI behaviors and agent frameworks for mobile games.

Role type

Junior IC game engineer (AI & systems)

Builds

Mobile game clients and AI agent harnesses for PUBG Mobile and other titles

Domain

Mobile gaming, AI integration, game engine development

Deliverable

production ML models | product features

Required skills

C++, Unreal Engine or Unity, data structures, algorithms, object-oriented programming, behavior trees, state machines

Preferred skills

LLM integration, prompt engineering, reinforcement learning, network synchronization, physics engines, Git/Perforce

Technologies

Unreal Engine, Unity, LangChain, LlamaIndex, AutoGen, PPO, DQN

Responsibilities

Design and debug game client modules; Analyze and optimize client-side performance; Contribute to AI behavior design for NPCs and enemies; Build and iterate on AI agent frameworks integrating LLMs

Seniority

Junior, hands-on IC

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