Game Engineer (Intern)
Core
Develop game client modules, optimize performance, and implement AI behaviors and agent frameworks for mobile games.
Role type
Junior IC game engineer (AI & systems)
Builds
Mobile game clients and AI agent harnesses for PUBG Mobile and other titles
Domain
Mobile gaming, AI integration, game engine development
Deliverable
production ML models | product features
Required skills
C++, Unreal Engine or Unity, data structures, algorithms, object-oriented programming, behavior trees, state machines
Preferred skills
LLM integration, prompt engineering, reinforcement learning, network synchronization, physics engines, Git/Perforce
Technologies
Unreal Engine, Unity, LangChain, LlamaIndex, AutoGen, PPO, DQN
Responsibilities
Design and debug game client modules; Analyze and optimize client-side performance; Contribute to AI behavior design for NPCs and enemies; Build and iterate on AI agent frameworks integrating LLMs
Seniority
Junior, hands-on IC