Lead Engine System Engineer
Core
Lead a core technology engineering team to develop key engine systems, focusing on performance, optimization, and enabling content creators to deliver polished experiences in AAA open-world games.
Role type
Senior IC Lead Engine System Engineer
Builds
Key engine systems (physics, streaming, audio) and pipeline tools for AAA open-world games
Domain
Video game development (AAA open-world)
Deliverable
production ML models | product features
Required skills
C++, multithreaded programming, CPU/GPU optimization, profiling tools, 3D mathematics, engine systems architecture, team leadership, mentoring
Preferred skills
AAA proprietary or third-party engine experience (Unreal/Unity), game asset pipeline knowledge
Technologies
C++, Unreal, Unity
Responsibilities
Lead a core technology engineering team to develop key engine systems; Implement, debug, and optimize engine systems; Refactor existing systems to handle large worlds with dynamic content; Utilize profiling tools to identify CPU and GPU performance issues; Provide technical leadership and mentor engineering colleagues; Manage schedules and backlog with design and production leadership
Seniority
Senior, hands-on IC with management responsibilities