Sound Designer
Core
Composing music, crafting sound effects, designing audio, and recording voiceovers for games and marketing materials.
Role type
Sound Designer
Builds
Immersive and entertaining games and marketing materials
Domain
Gaming / Audio Engineering
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
Music composition, Sound design, Audio engineering, Music theory, Digital Audio Workstation proficiency, Stereo and 5.1 mixing, Voiceover recording and editing, Instrument proficiency (piano/guitar), Audio editing software, Game asset management
Preferred skills
FMOD, Jira, Perforce, Excel, Gaming industry experience
Technologies
Logic Pro, Sonar, Cubase, Pro Tools, Sound Forge, Wavelab, Ableton, FMOD, Jira, Perforce, Outlook, Excel
Responsibilities
Compose music in diverse styles, coordinate with animation and software teams, resolve audio issues in games, maintain organized project files, deliver high-quality audio assets on schedule, lead multiple project deliverables
Seniority
Mid-Senior, hands-on IC