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Principal Engineer-GPU Compiler Developer

Cambourne💼 Full-time🗓 2026-06-24 → 2026-07-22

Core

Designing and optimizing GPU compiler software architecture, pipelines, and transformations for MediaTek's SoC-based mobile and IoT devices.

Role type

Principal GPU Compiler Engineer

Builds

GPU compiler pipelines and optimizations for MediaTek SoC graphics IP

Domain

Semiconductor / GPU Architecture / Compiler Development

Deliverable

production ML models | product features | infrastructure

Required skills

GPU compiler architecture design, pipeline implementation, linking, code optimization, performance tuning, power consumption analysis, API integration, hardware-software collaboration, code generation debugging, future architecture influence

Preferred skills

Experience with mobile SoC development, knowledge of adjacent markets (laptop, AI, VR/AR, automotive)

Technologies

MediaTek SoC, GPU IP, Compiler pipelines

Responsibilities

Define GPU compiler software architecture and interfaces; Develop/implement GPU compiler pipeline, linking and various optimizations/transformations; Collaborate with Driver team, HW team to implement new API & HW features; Collaborate with Driver team, HW team to improve/tune performance & power consumption; Analyze and debug code generation issues; Analyze and influence future GPU architectures

Seniority

Principal, hands-on IC

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