Sr. Staff Engineer – GPU Driver & System Software
Core
Designing and optimizing GPU drivers, firmware, and low-level systems software to unlock maximum performance from MediaTek silicon across mobile, laptop, IoT, and automotive markets.
Role type
Sr. Staff GPU Driver & System Software Engineer
Builds
Kernel-mode drivers, GPU firmware, and performance-optimized graphics/compute stacks for next-generation SoCs
Domain
Semiconductor / GPU Architecture / Low-level Systems Software
Deliverable
production ML models | product features | infrastructure
Required skills
C/C++, Vulkan, DirectX 12, OpenCL, OpenGL ES, GPU internals (memory hierarchies, scheduling, pipeline architecture), hardware/software co-design, performance tuning, kernel-mode driver development
Preferred skills
Experience with GPU architecture, micro-architecture, compiler interaction, power/performance tradeoffs
Technologies
Vulkan, DirectX 12, OpenCL, OpenGL ES, C, C++
Responsibilities
Architect and optimize features for industry-standard graphics and compute APIs; work deep in kernel-mode drivers and GPU firmware to improve stability and execution efficiency; identify and eliminate performance bottlenecks across the stack; partner with Architecture and Compiler teams to influence next-generation GPU design; lead complex debug efforts and mentor engineers
Seniority
Sr. Staff, hands-on IC with technical leadership