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Sr. Staff Engineer – GPU Driver & System Software

Cambourne💼 Full-time🗓 2026-06-24 → 2026-07-22

Core

Designing and optimizing GPU drivers, firmware, and low-level systems software to unlock maximum performance from MediaTek silicon across mobile, laptop, IoT, and automotive markets.

Role type

Sr. Staff GPU Driver & System Software Engineer

Builds

Kernel-mode drivers, GPU firmware, and performance-optimized graphics/compute stacks for next-generation SoCs

Domain

Semiconductor / GPU Architecture / Low-level Systems Software

Deliverable

production ML models | product features | infrastructure

Required skills

C/C++, Vulkan, DirectX 12, OpenCL, OpenGL ES, GPU internals (memory hierarchies, scheduling, pipeline architecture), hardware/software co-design, performance tuning, kernel-mode driver development

Preferred skills

Experience with GPU architecture, micro-architecture, compiler interaction, power/performance tradeoffs

Technologies

Vulkan, DirectX 12, OpenCL, OpenGL ES, C, C++

Responsibilities

Architect and optimize features for industry-standard graphics and compute APIs; work deep in kernel-mode drivers and GPU firmware to improve stability and execution efficiency; identify and eliminate performance bottlenecks across the stack; partner with Architecture and Compiler teams to influence next-generation GPU design; lead complex debug efforts and mentor engineers

Seniority

Sr. Staff, hands-on IC with technical leadership

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