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Backend Compiler Engineer

6 Locations💼 Full-time💰 $124,000–$124,000🗓 2026-07-13 → 2026-08-01

Core

Constructing and emitting high-performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++) workloads on NVIDIA's parallel SIMT architectures.

Role type

Backend Compiler Engineer

Builds

GPU compilers and tools for graphics and compute applications

Domain

GPU computing, parallel computing, compiler technology

Deliverable

production ML models | product features

Required skills

C++ programming, compiler code generation, software engineering principles, instruction scheduling, register allocation, LLVM IR/Machine IR

Preferred skills

LLVM GlobalISel, TableGen, CUDA application development, DirectX/OpenGL/Vulkan application development, M.S./Ph.D. in compiler research

Technologies

C++, LLVM, CUDA, OpenGL, Vulkan, DirectX, PTX, OpenCL, Fortran

Responsibilities

Modify and improve proprietary GPU compiler backend, design and develop new compiler passes and optimizations, collaborate with global compiler/hardware/application teams

Seniority

Mid-level IC (2+ years experience)

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