Junior Build and Release Engineer
Core
Build and Release Engineer optimizing CI/CD pipelines, build verification, and deployment for game development tools and games.
Role type
Junior Build and Release Engineer
Builds
Game development pipelines, build services, and deployment infrastructure
Domain
Gaming / DevOps
Deliverable
production ML models | product features | infrastructure
Required skills
C++ development and debugging, Computer Science fundamentals (algorithms, data structures, OS), Version control (Perforce, Git, SVN), Build tools (Gradle, XCode), Analytical and troubleshooting skills
Preferred skills
Python, C#, TypeScript, CI/CD tools (TeamCity, Jenkins), Infrastructure as code (Terraform, Ansible, Puppet), Windows administration (PowerShell), OSX and Linux environments, AWS, Mobile development and publishing, Agile methodologies
Technologies
Perforce, Git, SVN, Gradle, XCode, TeamCity, Jenkins, Terraform, Ansible, Puppet, PowerShell, AWS
Responsibilities
Support and improve development pipelines (CI, build verification, deployment, performance, stability); Analyze build system performance and troubleshoot deployment issues; Keep build tools up to date; Review proposed solutions and code; Update pipeline documentation and configuration guides; Maintain and extend platform tools
Seniority
Junior, hands-on IC