Creature Designer
Core
Define the look, movement, and feel of animatronic characters and guide their vision from concept to delivery for visitor attractions and theatre productions.
Role type
Senior IC creature designer (animatronics)
Builds
Animatronic characters and complex hero assets for visitor attractions and theatre productions
Domain
Themed entertainment + robotics/mechatronics
Deliverable
physical/clinical work
Required skills
Design leadership, cross-disciplinary project ownership, creative vision management, client-facing leadership, constraint balancing, hands-on workshop work, multidisciplinary team collaboration
Preferred skills
Rhino, SolidWorks, themed entertainment experience, subsystem integration, structural space frame design, steel structure design, electromechanical systems knowledge, hazard assessment
Technologies
Rhino, SolidWorks
Responsibilities
Define creature appearance and behavior, guide vision through to delivery, present creative vision to clients, manage trade-offs between creative intent and constraints, work hands-on in workshop environments, collaborate with engineering and fabrication teams
Seniority
Senior, hands-on IC
