Senior Director, Graphics Systems Software
Core
Leading a world-class software organization to advance production graphics across compute, automotive, robotics, and consumer platforms, guiding the evolution of graphics drivers, APIs, compilers, and shading languages.
Role type
Senior Director, System Software Engineering (Graphics)
Builds
Graphics drivers, APIs (Vulkan, OpenGL, CUDA), compilers, shading languages (Slang), and platform integration for GPU and SoC.
Domain
Computer Graphics, GPU Architecture, System Software, Automotive Safety
Required skills
Graphics system software expertise, GPU architecture knowledge, C/C++ systems programming, technical strategy, team leadership, hardware/software co-design, agentic software development, stakeholder management
Preferred skills
Console platform experience, pre-silicon validation, neural rendering, open source project leadership, functional safety (ISO 26262, ASIL)
Technologies
Vulkan, OpenGL, CUDA, Slang, C, C++
Responsibilities
Set technical strategy and roadmaps for graphics capabilities; Guide hardware/software co-design and API evolution; Establish AI-friendly development models; Drive execution of graphics software from enablement to release; Lead engineering partnerships; Attract and develop engineering leaders
Seniority
Senior Director, hands-on IC leadership