CareerPlan

TPC Arch Intern, GPU SM - 2027

China, ShanghaiInternship2026-09-03 → 2026-11-10

Core

Design and validate GPU shader unit architecture to improve AI program efficiency and game rendering performance.

Role type

GPU C++ Modeling Engineer (Intern)

Builds

GPU architecture models, simulation environments, and validation test plans for shader units.

Domain

Semiconductor / GPU Architecture / High-Performance Computing

Deliverable

production ML models

Required skills

C++, quantitative architectural analysis, simulation model development, test plan creation, debugging on simulators/RTL/silicon

Preferred skills

performance/functional modeling, profiling, trace-driven simulation, execution-driven simulation, GPU shader unit design, microprocessor design, CPU/GPU performance analysis

Technologies

C++, simulators, RTL, silicon

Responsibilities

Investigate and propose architecture ideas based on quantitative study of existing and projected SM architecture; Develop performance and functional simulation models; Develop performance and functional testplan and tests to validate new SM architectural and features; Test and debug on simulators, RTL and real silicon.