UI/UX Artist - Midcore Portfolio team
Core
Designing and implementing UI systems, assets, and motion for mobile games to enhance gameplay and player engagement.
Role type
Mid-level UI/UX Artist (Mobile Games)
Builds
Mobile game interfaces, HUDs, menus, and micro-interactions for hybrid-casual and mid-core titles.
Domain
Mobile Gaming
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
UI/UX design for mobile games, Figma, Unity UI systems, 2D asset creation, UI motion and animation principles, visual hierarchy, cross-functional collaboration
Preferred skills
Experience with Unity Animator, DOTween, After Effects (Lottie), emerging mobile game trends analysis
Technologies
Figma, Unity, Unity Animator, DOTween, After Effects
Responsibilities
Support Art Director in game vision execution, develop and optimize UX flows, create UI Style Bible and component libraries, design 2D assets and UI motion, collaborate with Game Designers on accessibility, iterate based on user data, propose ideas to boost engagement
Seniority
Mid-level, hands-on IC