Software Engineer, Engine Productivity
HybridNo visa sponsorship
Core
Build and maintain test infrastructure (code-coverage reporting, cross-platform unit-test harnesses, ReferenceClient, buck2 test system) to ensure engine code quality and health.
Role type
Software Engineer (Test Infrastructure)
Builds
Test infrastructure and diagnostics pipelines for Roblox's engine code
Domain
Gaming / Software Engineering
Deliverable
infrastructure
Required skills
C/C++, Python, debugging, build configurations, data aggregation, cross-team initiatives
Responsibilities
Own and evolve code-coverage reporting pipeline, build diagnostics and reporting pipelines, maintain unit-test harness across platforms (PS4/5), maintain ReferenceClient, ship improvements to buck2 test system, partner with senior engineers to strengthen C++ unit testing