Principal Software Engineer
Core
Architecting and leading the next-generation observability platform (Telemetry, Distributed Tracing, Logs) for Roblox's 3D immersive platform, with a specific focus on monitoring AI/ML systems.
Role type
Principal Software Engineer (Infrastructure/Observability)
Builds
Scalable, reliable observability infrastructure systems and visualization UIs for PBs of daily data.
Domain
Cloud Infrastructure, Observability, AI/ML Systems
Deliverable
production ML models
Required skills
Large-scale distributed systems architecture, AI/ML lifecycle monitoring, system reliability engineering, technical leadership, mentoring, open source contributions
Preferred skills
Masters degree in CS, deep understanding of modern infrastructure components
Technologies
Telemetry, Distributed Tracing, Logs, instrumentation libraries, data processing pipelines, data storage
Responsibilities
Lead project execution end-to-end with business partners, architect next-gen observability platform, take ownership of existing infrastructure systems, monitor AI/ML systems, mentor junior engineers
Seniority
Principal, hands-on IC with strategy & mentorship
