CareerPlan

Principal Software Engineer, Build

San Mateo, CAFull-time$295k2026-10-08 → 2026-11-11
HybridNo visa sponsorship

Core

Lead projects shaping how users build on Roblox across Studio and the App, focusing on AI-powered workflows for text-to-game generation, iteration, and monetization.

Role type

Principal Software Engineer (Build Surfaces)

Builds

AI-assisted creation tools, direct editing features, monetization systems, and analytics for game creators

Domain

Gaming platform / AI-assisted development tools

Deliverable

production ML models

Required skills

C++, Luau, JavaScript, TypeScript, system architecture, complex codebase management, cross-functional project leadership

Preferred skills

agentic tools development, A/B testing

Technologies

React, Luau, C++, TypeScript, JavaScript

Responsibilities

Contribute to development across Build and Studio Assistant surfaces; Ship end-to-end features spanning AI-assisted iteration, direct editing, monetization, analytics, and onboarding; Mentor engineers on the team; Own projects from technical specification to launch; Collaborate with product, design, and cross-team collaborators

Seniority

Principal, hands-on IC with mentorship