Principal Software Engineer, Build
Core
Lead projects shaping how users build on Roblox across Studio and the App, focusing on AI-powered workflows for text-to-game generation, iteration, and monetization.
Role type
Principal Software Engineer (Build Surfaces)
Builds
AI-assisted creation tools, direct editing features, monetization systems, and analytics for game creators
Domain
Gaming platform / AI-assisted development tools
Deliverable
production ML models
Required skills
C++, Luau, JavaScript, TypeScript, system architecture, complex codebase management, cross-functional project leadership
Preferred skills
agentic tools development, A/B testing
Technologies
React, Luau, C++, TypeScript, JavaScript
Responsibilities
Contribute to development across Build and Studio Assistant surfaces; Ship end-to-end features spanning AI-assisted iteration, direct editing, monetization, analytics, and onboarding; Mentor engineers on the team; Own projects from technical specification to launch; Collaborate with product, design, and cross-team collaborators
Seniority
Principal, hands-on IC with mentorship
