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Staff Software Engineer, Platform Services - Game Tech Group, Anti-Cheat

Los Angeles, USA💼 Full-time🗓 2026-07-06 → 2026-07-31

Core

Designing resilient backend platforms, internal developer tools, and anti-cheat systems to protect competitive integrity for Riot's multiplayer games.

Role type

Staff Software Engineer (Platform Services)

Builds

Shared backend services, internal operations tools, and anti-cheat detection/deterrence systems for millions of players.

Domain

Gaming / Cybersecurity / Distributed Systems

Deliverable

production ML models | product features | infrastructure

Required skills

Backend platform architecture, distributed systems design, API design, internal tooling development, incident response, CI/CD pipeline optimization, security hardening, Golang, React, Node.js, TypeScript, AWS, Docker, Kubernetes

Preferred skills

Platform team leadership, adversarial system design, high-availability operations, engineering mentorship, developer platform creation, LLMs and Agentic AI

Technologies

Golang, React, Node.js, TypeScript, AWS, Docker, Kubernetes

Responsibilities

Design and evolve shared backend platform services; Own APIs and service contracts for multiple teams; Lead development of internal operations and investigation tools; Identify and reduce systemic platform risks; Design and operate high-availability distributed backend systems; Partner in incident response and root cause analysis; Improve CI/CD pipelines and observability workflows.

Seniority

Staff, hands-on IC with strategic influence

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