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UI Engineer (Game Industry)

North Carolina, United States💼 Full-time🗓 2026-09-26 → 2026-09-29

Core

Architect, implement, and optimize C++-driven UI systems for player-facing features in AAA game development.

Role type

Senior IC UI Engineer (Unreal Engine)

Builds

Production UI systems and player-facing features for PC, console, and mobile platforms

Domain

Game Development / Interactive Entertainment

Deliverable

production ML models | product features

Required skills

C++ (professional level), Unreal Engine, UI architecture (MVVM/MVC), performance optimization, debugging, cross-platform development

Preferred skills

UMG, Slate, Unreal Insights, networking concepts, online subsystems, multi-platform UI (iOS/Android), multi-input support (controller/mouse/touch)

Technologies

C++, Unreal Engine, UMG, Slate, Unreal Insights

Responsibilities

Architect and implement new UI systems and features; Write robust, maintainable C++ code; Optimize UI systems and diagnose performance issues; Debug issues across UI, gameplay, and rendering systems; Collaborate with UI Art, UX Design, and Production teams; Integrate UI with game and online systems

Seniority

Senior, hands-on IC

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