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Technical UI Designer (Game Industry)

North Carolina, United States💼 Full-time🗓 2026-09-26 → 2026-09-29

Core

Implement scalable, responsive, and performant UI systems in Unreal Engine for AAA game partners, bridging design concepts with engineering constraints.

Role type

Technical UI Designer (Game Industry)

Builds

UI systems and features for AAA game titles

Domain

Game Development / Unreal Engine

Deliverable

production ML models | product features

Required skills

Unreal Engine (UMG, Widget Blueprints), MVVM architecture, C++ fundamentals, UI/UX fundamentals, controller-first navigation, performance profiling, localization, accessibility

Preferred skills

Unreal Insights, multi-platform shipping, UI materials/animation, Figma

Technologies

Unreal Engine, UMG, Widget Blueprints, C++, MVVM, ViewModels

Responsibilities

Break features into implementation tasks, build UI using UMG and Blueprints, architect reusable component systems, implement data-driven UI with ViewModels, profile UI performance, diagnose UI hitches, collaborate with UX/Art/Engineering, improve workflows and pipelines

Seniority

Mid-Senior, hands-on IC

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