CareerPlanGet AI match score →

Staff Machine Learning Engineer - League of Legends

Los Angeles, USA💼 Full-time🗓 2026-07-10 → 2026-07-31

Core

Build applied machine learning systems to improve player experience, including personalization, in-game systems, and matchmaking for League of Legends.

Role type

Staff Machine Learning Engineer (Games/Personalization)

Builds

Production ML models, recommenders, ranking systems, and decision logic for player-facing features.

Domain

Gaming (League of Legends) + Applied Machine Learning

Deliverable

production ML models

Required skills

End-to-end ML solution ownership, technical direction setting, complex/unconventional data handling, interacting models with feedback loops, mentoring engineers, ambiguity navigation, ML platform components familiarity

Preferred skills

Reinforcement learning, imitation learning, generative models, simulation-based training, research-to-production translation, matchmaking/multi-objective optimization, causal inference, latency-sensitive integration

Technologies

Model serving, feature stores, ML observability, telemetry instrumentation

Responsibilities

Own end-to-end ML solutions from problem framing to production launch; Set technical direction and create reusable modeling patterns; Build models and decision logic for player discovery; Develop approaches to improve in-game systems and matchmaking; Partner with product/design/engineering to shape technical plans; Translate telemetry into evaluation frameworks; Design and run experiments for model evaluation; Integrate models into game systems; Operate independently across partner groups; Contribute to ML engineering community standards; Establish monitoring and observability practices.

Seniority

Staff, hands-on IC with mentorship and cross-team influence

Sourced via greenhouse · Listed on CareerPlan, which tracks 70,000+ jobs from 20+ sources.
Apply on Greenhouse ↗