Lecturer Game & Mixed Reality (w/m/x)
Core
Lecturer for Game Development, Computer Graphics, Game Engines, and Mixed Reality in Bachelor and Master programs.
Role type
Academic Lecturer (IC)
Builds
Educational curriculum and student projects in interactive systems
Domain
Higher Education / Game Development / Computer Graphics / Mixed Reality
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
Game Engineering, Software Development, Computer Graphics, Rendering, Mixed Reality, Generative AI for Games, Academic Teaching, Project Supervision
Preferred skills
Industry experience as Game Developer/Technical Lead, Portfolio of practical projects
Technologies
Game Engines, Real-time Graphics, Extended Reality
Responsibilities
Teach technical core modules, Coordinate curriculum development, Supervise student projects and theses, Participate in research projects, Develop industry partnerships
Seniority
Mid-Senior, Hands-on IC