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Lead Level Artist

Novato, California🌐 Remote💼 Full-time💰 $125,400–$125,400🗓 2026-07-31 → 2026-09-26

Core

Lead a team of World Builders and Level Artists to create compelling, stylized, high-quality level art and immersive world-building for a AAA BioShock game.

Role type

Senior IC Lead Level Artist (World Building)

Builds

Immersive game levels and environments for a AAA BioShock title

Domain

Video Games / Environmental Art / Level Design

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features (game levels)

Required skills

Environmental art, level architecture, team leadership, mentoring, modular system design, asset management, spatial composition, architectural knowledge, sketching, UE5 proficiency

Preferred skills

AAA title experience, leadership in shipped titles, cross-disciplinary collaboration

Technologies

UE5, 3D Studio Max, Maya, ZBrush, Substance, Photoshop

Responsibilities

Manage and mentor a team of World Builders and Level Artists; ensure artistic consistency across the project; design and improve modular architecture systems; coordinate workflow and interdisciplinary communication; establish development schedules; create and manage asset lists.

Seniority

Senior, hands-on IC with leadership responsibilities

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