CareerPlan

JRPG资深战斗策划 - Bluesea Studio

北京Full-time2026-11-11 → 2026-11-12

Core

Design and build the overall combat system, character combat mechanics, and monster tuning for a mobile RPG/Card game to ensure high-quality combat experience.

Role type

Senior Combat Designer (RPG/Action)

Builds

Combat systems, character/monster mechanics, and underlying gameplay infrastructure

Domain

Mobile Gaming (RPG/Card/SLG)

Required skills

Unity engine, State machines, Animation systems, Combat system design, Game balance tuning, Technical implementation

Preferred skills

Action/ARPG game experience, Deep understanding of combat details, Methodology for combat build quality

Responsibilities

Design and implement character combat mechanics, Tune characters and monsters for optimal experience, Collaborate with engineers on combat system architecture, Coordinate with level and system designers for integration

Seniority

Senior, hands-on IC