游戏制作人 - 绿洲工作室
Core
Lead the end-to-end delivery of casual mobile/PC/console games from concept to launch and iteration, balancing gameplay experience with monetization and retention.
Role type
Senior casual game producer (IC + team lead)
Builds
Casual puzzle, light RPG, and hyper-casual games for mobile, PC, and console platforms
Domain
Mobile gaming, casual gaming, IAP monetization
Required skills
Casual game project management, IAP monetization strategy, gameplay design for puzzle/light RPG, cross-functional team coordination, data-driven product iteration, team building and hiring
Preferred skills
Experience building teams from 0 to 1, sensitivity to market trends and user preferences, ability to balance gameplay and commercial goals
Technologies
Mobile platforms, PC, console, data analytics tools
Responsibilities
Manage project lifecycle from立项 to launch and iteration; Decompose product goals and manage development schedules; Design and refine gameplay mechanics and monetization; Build and manage project teams; Analyze data to drive product optimization; Collaborate with marketing and publishing teams on growth strategies