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游戏策划(BOSS设计) - 绿洲工作室

北京💼 Full-time🗓 2026-09-28

Core

Designing boss images, animations, and capture feedback for fishing games.

Role type

Game Designer (Boss Design)

Builds

Fishing game content

Domain

Mobile gaming, Fishing games

Required skills

Game design theory, Player psychology, Art appreciation, Concept art creation, Numerical design, Boss design, Project planning, Cross-functional collaboration

Preferred skills

Action game experience, Design software proficiency

Responsibilities

Design boss visuals and mechanics, Collaborate with art teams to ensure visual fidelity, Coordinate with development to ensure on-time delivery

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