AI全栈开发工程师(抖音游戏) - 抖音直播
Core
Full-stack AI engineer developing AI-driven interactive gameplay, AI NPCs, and dynamic narratives for Douyin's game platform.
Role type
Senior IC full-stack AI game engineer
Builds
AI-Native game features, interactive gameplay prototypes, and production-ready game systems for Douyin's B2C game business
Domain
Gaming + Generative AI (LLM, Agent, VLM)
Deliverable
production ML models
Required skills
Full-stack game development, LLM fundamentals, Agent design and implementation, VLM/multimodal model integration, AI system engineering (state/context management, latency, cost), Game Loop/Tick architecture, Game design concepts (Core Loop, Mechanics, Progression)
Preferred skills
Agent Framework design, Model post-training (SFT, LoRA, RLHF), AI Coding Agents, TypeScript/Go/C++/C# engineering
Technologies
Unity, Godot, Unreal Engine, Cocos, LLMs, Agents, VLMs
Responsibilities
Design and iterate AI-Native game architecture decoupling deterministic systems from probabilistic AI; Build AI game R&D workflows including prototyping, asset generation, and automated testing; Collaborate with product, design, and algorithm teams to launch complex AI game projects; Evaluate and optimize AI systems across model performance, stability, and user experience.
Seniority
Senior, hands-on IC