嵌入式软件工程师(图形显示方向)-移动OS
Core
Develop and optimize display drivers and algorithms for embedded mobile operating systems, ensuring stability and performance across various display scenarios.
Role type
Embedded software engineer (display graphics)
Builds
Display drivers, HAL/user layer adapters, and graphic algorithm integrations for mobile OS
Domain
Embedded systems, Mobile OS, Display technology
Required skills
C/C++ development, Embedded system internals (interrupts, DMA, memory management, task scheduling), Display hardware modules (Display Controller, DSI/DBI, GPU/DPU, FrameBuffer), System debugging and performance analysis tools
Preferred skills
RTOS optimization (NuttX, FreeRTOS, Zephyr), Low-power DPU algorithm integration, Mainstream graphic library source code debugging (LVGL, Qt, Android SurfaceFlinger/HWC), Secure UI development, Camera ISP integration, Open-source graphic project contributions
Technologies
C, C++, DSI, DBI, GPU, DPU, FrameBuffer, NuttX, FreeRTOS, Zephyr, LVGL, Qt, Android SurfaceFlinger, HWC, Trace, Logic Analyzer, Oscilloscope
