多媒体软件架构-PICO
Core
Designing the overall architecture for VR/AR multimedia software systems covering camera, display, and encoding/decoding paths.
Role type
Senior multimedia software architect
Builds
High-performance multimedia systems for XR platforms (VR/AR) serving consumer and enterprise scenarios
Domain
XR (Virtual/Augmented Reality) and Multimedia Systems
Deliverable
production ML models | product features
Required skills
Multimedia subsystem architecture (ISP, Camera, Display, hardware encoders), RTOS and Android adaptation, Cross-process data exchange, ARM SoC architecture, Heterogeneous computing resource allocation
Preferred skills
Complex system analysis, Multi-camera synchronization, Audio-video synchronization, Frame rate optimization
Technologies
RTOS, Android, ARM SoC, ISP, Camera drivers, Display drivers, Hardware encoders
Responsibilities
Designing overall architecture for VR/AR multimedia systems including camera, display, and codec paths; Leading design and customization of multimedia drivers, middleware, and upper-layer frameworks; Defining and implementing multimedia memory management architectures; Collaborating with drivers, algorithms, and upper-layer software engineers to optimize power, bandwidth, and latency.
Seniority
Senior, hands-on IC