特效研发工程师 - 剪映CapCut
Core
Developing the underlying special effects SDK and rendering engine for CapCut, integrating AI Agent toolchains to enable AI-driven video effect production and consumption.
Role type
Senior IC graphics engineer (special effects SDK & rendering engine)
Builds
Special effects SDK, rendering engine, AI Agent toolchain, and video editing features for CapCut and related products.
Domain
Consumer video editing, AIGC, graphics rendering
Deliverable
production ML models | product features
Required skills
C/C++, Python, OpenGL/Metal/Vulkan, GPU rendering pipeline, FFmpeg, SDK architecture design, AI Agent/LLM integration, CLI tool design
Preferred skills
Computer graphics competitions (NOI/ACM), video editing software development experience, mobile/desktop video editing app usage
Technologies
C++, Python, OpenGL, Metal, Vulkan, FFmpeg, LLMs, AI Agents
Responsibilities
Design and maintain special effects SDK architecture ensuring cross-platform consistency; optimize rendering performance and resolve complex bottlenecks; build AI Agent skill systems and agents for automated effect execution; explore Code2Video and C-end AI-driven effect features.
Seniority
Senior, hands-on IC