Principal Research Scientist, Gameplay AI - Tech Research
Core
Lead AI-powered gameplay research and build playable prototypes to invent new ways players experience games.
Role type
Principal Research Scientist (Gameplay AI)
Builds
Playable AI-powered gameplay prototypes and experiments
Domain
Video game development / Machine Learning
Deliverable
production ML models | product features
Required skills
Applied or foundational research leadership, Machine learning for sequential decision-making, Reinforcement learning, C/C++/Python proficiency, PyTorch or TensorFlow expertise, Complex system design for real-time environments, Game engine prototyping, Gameplay systems knowledge
Preferred skills
Public research contributions (publications/talks), Experience with commercial game engines, Collaboration with designers and engineers
Technologies
PyTorch, TensorFlow, C, C++, Python
Responsibilities
Define and lead AI-powered gameplay research directions, Build and mentor a small cross-functional team, Own research and prototyping roadmaps, Work with game teams to ground prototypes in player needs, Rapidly iterate on prototypes balancing rigor and playability, Stay current with AI for games advances
Seniority
Principal, hands-on IC with team leadership