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Principal Research Scientist, Gameplay AI - Tech Research

SF Bay Area, USA💼 Full-time🗓 2026-06-22 → 2026-07-31

Core

Lead AI-powered gameplay research and build playable prototypes to invent new ways players experience games.

Role type

Principal Research Scientist (Gameplay AI)

Builds

Playable AI-powered gameplay prototypes and experiments

Domain

Video game development / Machine Learning

Deliverable

production ML models | product features

Required skills

Applied or foundational research leadership, Machine learning for sequential decision-making, Reinforcement learning, C/C++/Python proficiency, PyTorch or TensorFlow expertise, Complex system design for real-time environments, Game engine prototyping, Gameplay systems knowledge

Preferred skills

Public research contributions (publications/talks), Experience with commercial game engines, Collaboration with designers and engineers

Technologies

PyTorch, TensorFlow, C, C++, Python

Responsibilities

Define and lead AI-powered gameplay research directions, Build and mentor a small cross-functional team, Own research and prototyping roadmaps, Work with game teams to ground prototypes in player needs, Rapidly iterate on prototypes balancing rigor and playability, Stay current with AI for games advances

Seniority

Principal, hands-on IC with team leadership

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