Game Designer
Core
Design new gameplay experiences, events, and mini-games for free-to-play mobile games, balancing fun, difficulty, and monetization.
Role type
Game Designer (F2P mobile)
Builds
Live service mobile games (e.g., card-collecting, card-battling, deck-building)
Domain
Mobile gaming, free-to-play
Deliverable
product features
Required skills
Game design for F2P mobile, game economy design, data analysis, back-end environment knowledge, design documentation, wireframing, competitor analysis
Preferred skills
Experience with card-collecting, card-battling, or deck-building games
Technologies
None explicitly stated
Responsibilities
Design new gameplay experiences including time-limited events and mini-games; Pitch and prototype creative concepts; Collaborate with cross-functional teams to balance fun, difficulty, and monetization; Build and maintain design documentation and wireframes; Analyze player feedback and data to refine designs; Monitor mobile game trends and competitor features
Seniority
Mid-to-Senior (5+ years experience required)