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Manager, Software Engineering, Publishing Engagement - Publishing Platform

Seoul, Korea💼 Full-time🗓 2026-06-19 → 2026-07-31

Core

Lead a team of 4–5 engineers designing, building, and operating platform services for game content delivery and player-facing experiences across Riot's games.

Role type

Manager, Software Engineering (Hands-on IC with mentorship)

Builds

Platform services enabling game content delivery and powering player-facing experiences

Domain

Video Games / Publishing Platform

Deliverable

production ML models | product features | infrastructure

Required skills

TypeScript, JavaScript, React, CSS-in-JS, Next.js, Java, Spring Boot, RESTful APIs, event-driven microservices, distributed systems, microservices, high-scale software operations, live service maintenance, on-call troubleshooting, team leadership, technical design, process improvement, recruiting

Preferred skills

AWS, GCP, Docker, Kubernetes, Terraform, CI/CD pipelines, relational databases, Kafka

Technologies

TypeScript, JavaScript, React, CSS-in-JS, Next.js, Java, Spring Boot, RESTful APIs, Kafka, Docker, Kubernetes, Terraform, GitHub Actions, Jenkins, Netlify, MySQL, AWS, GCP

Responsibilities

Manage and mentor a team of 4–5 Software Engineers; oversee technical design and deliverables; engage with codebase via reviews and non-critical contributions; drive technical vision and roadmap; maintain technical health and long-term sustainability; lead execution of multi-month projects; align on tech standards and best practices across teams

Seniority

Manager, hands-on IC with mentorship

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