Manager, Software Engineering, Publishing Engagement - Publishing Platform
Core
Lead a team of 4–5 engineers designing, building, and operating platform services for game content delivery and player-facing experiences across Riot's games.
Role type
Manager, Software Engineering (Hands-on IC with mentorship)
Builds
Platform services enabling game content delivery and powering player-facing experiences
Domain
Video Games / Publishing Platform
Deliverable
production ML models | product features | infrastructure
Required skills
TypeScript, JavaScript, React, CSS-in-JS, Next.js, Java, Spring Boot, RESTful APIs, event-driven microservices, distributed systems, microservices, high-scale software operations, live service maintenance, on-call troubleshooting, team leadership, technical design, process improvement, recruiting
Preferred skills
AWS, GCP, Docker, Kubernetes, Terraform, CI/CD pipelines, relational databases, Kafka
Technologies
TypeScript, JavaScript, React, CSS-in-JS, Next.js, Java, Spring Boot, RESTful APIs, Kafka, Docker, Kubernetes, Terraform, GitHub Actions, Jenkins, Netlify, MySQL, AWS, GCP
Responsibilities
Manage and mentor a team of 4–5 Software Engineers; oversee technical design and deliverables; engage with codebase via reviews and non-critical contributions; drive technical vision and roadmap; maintain technical health and long-term sustainability; lead execution of multi-month projects; align on tech standards and best practices across teams
Seniority
Manager, hands-on IC with mentorship