CareerPlan

Lead Product Designer - Games

El Segundo, CALIFORNIA, usFull-time2026-10-28 → 2026-11-11
Hybrid

Core

Lead the design of physical tabletop, card, and party games, translating gameplay mechanics into intuitive, manufacturable products for millions of players.

Role type

Senior individual contributor product designer (physical games)

Builds

Physical game components, packaging, and play experiences for Mattel's portfolio (UNO, Scrabble, etc.)

Domain

Consumer goods / Physical toys and games

Deliverable

product features

Required skills

Game design, physical product design, prototyping, playtesting, CAD/modeling, manufacturing feasibility, player psychology, cross-functional leadership

Preferred skills

Commercial game shipping, structured playtesting, licensed brand experience, modern tabletop trends, mentoring designers

Technologies

CAD, rendering tools, prototyping materials

Responsibilities

Design new gameplay experiences and physical products; lead complex projects from concept to commercialization; mentor designers and provide creative direction; partner with engineering and packaging on manufacturing constraints; conduct playtesting and refine mechanics.

Seniority

Senior, hands-on IC