CareerPlan

[Dungeons & Dragons PC-Console] Artiste de concept intermédiaire - Intermediate Concept Artist

Montreal, QC, caFull-time2026-10-01 → 2026-11-11

Core

Creating compelling characters, creatures, environments, and key art for a PC/console Dungeons & Dragons action-RPG/survival game.

Role type

Intermediate concept artist (gamedev)

Builds

In-game art assets and promotional key art for a multi-platform game

Domain

Video games (Action-RPG/Survival/Life-simulation)

Required skills

Concept art creation, 2D and 3D art techniques, stylization, environment design, weapon and prop design, problem-solving, rapid iteration, feedback integration

Preferred skills

Modern software tools proficiency, landscape/geography/architecture knowledge, proactive work style, self-motivation

Technologies

Modern software tools (2D/3D)

Responsibilities

Create characters, creatures, and environments based on Art Director direction; Craft a unique and consistent style for the game world; Iterate on ideas through sketches and thumbnails; Create concepts for day-to-day production of in-game art assets; Create amazing key art aligning with game lore and creative direction; Deliver high-quality art in a timely manner with strong attention to detail

Seniority

Intermediate, hands-on IC