[Dungeons & Dragons PC-Console] Artiste de concept intermédiaire - Intermediate Concept Artist
Core
Creating compelling characters, creatures, environments, and key art for a PC/console Dungeons & Dragons action-RPG/survival game.
Role type
Intermediate concept artist (gamedev)
Builds
In-game art assets and promotional key art for a multi-platform game
Domain
Video games (Action-RPG/Survival/Life-simulation)
Required skills
Concept art creation, 2D and 3D art techniques, stylization, environment design, weapon and prop design, problem-solving, rapid iteration, feedback integration
Preferred skills
Modern software tools proficiency, landscape/geography/architecture knowledge, proactive work style, self-motivation
Technologies
Modern software tools (2D/3D)
Responsibilities
Create characters, creatures, and environments based on Art Director direction; Craft a unique and consistent style for the game world; Iterate on ideas through sketches and thumbnails; Create concepts for day-to-day production of in-game art assets; Create amazing key art aligning with game lore and creative direction; Deliver high-quality art in a timely manner with strong attention to detail
Seniority
Intermediate, hands-on IC