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Chef.fe Technique - Programmeur.meuse IU (Far Cry)

Montreal, QC, ca💼 Full-time🗓 2026-08-13 → 2026-09-25

Core

Senior Technical Lead for UI systems in a AAA first-person shooter, bridging engineering, UI integration, and technical art to ensure high-fidelity, performant, and accessible user interfaces.

Role type

Senior IC machine-learning engineer (audio)

Builds

Production UI systems for gameplay, menus, HUD, and front-end interfaces in a AAA FPS game.

Domain

Video game development, AAA first-person shooter

Deliverable

production ML models

Required skills

UI system architecture, visual node-based scripting (UI Graph), real-time engine profiling and optimization, crash debugging, team leadership, component modularity, adaptive layout design, accessibility implementation

Preferred skills

Multi-platform reactive UI design

Technologies

Snowdrop UI, UI Graph, real-time game engines

Responsibilities

Define UI technical roadmap and architecture standards; lead a team of UI integrators and technical artists; implement and maintain UI features across gameplay and menus; profile and resolve UI performance bottlenecks and crashes; collaborate with UX/UI designers to ensure technical implementation matches design intent.

Seniority

Senior, hands-on IC with leadership responsibilities

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