Principal Game Programmer (Unreal Engine)
Core
Primary technical authority for the OTT portfolio, responsible for technical strategy, transformative innovation, and leading multi-disciplinary teams in game engine architecture and live service operations.
Role type
Principal Game Programmer (Unreal Engine)
Builds
Scalable production ecosystem, high-impact R&D activities, and integration of AI-driven productivity tools for the OTT portfolio.
Domain
Video Game Development / Entertainment
Deliverable
production ML models | product features | infrastructure
Required skills
Unreal Engine 5 mastery, C++ and C# architecture design, AI/LLM production deployment, online/network scalability, cloud technology, strategic project management, technical mentorship
Preferred skills
Unity production experience, Python proficiency, hands-on experience with AI coding assistants (Claude Code, Copilot), whitepaper and technical specification writing
Technologies
Unreal Engine 5, Unity, C++, C#, Python, AI/LLM frameworks
Responsibilities
Shape long-term strategic technical vision and architectural direction; lead R&D initiatives and integrate new technologies; manage and upskill a team of 35-40 programmers; act as escalation point for complex technical challenges; establish studio-wide coding standards and workflows; coordinate technical partnerships with co-development studios.
Seniority
Principal, strategy & mentorship