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Programmer Assistant - Alternance (F/H/NB)

Paris, IDF, fr💼 Full-time🗓 2026-07-17 → 2026-07-31

Core

Developing tools and game engine systems for the Anvil engine within the Gameplay & Interactivity team.

Role type

Junior Gameplay Programmer (Internship/Alternance)

Builds

Internal game engine tools and gameplay systems

Domain

Video game development, game engine technology

Deliverable

production ML models | product features | infrastructure

Required skills

C#, C++, WPF framework knowledge, code maintenance, optimization

Preferred skills

UX sensitivity, version control tools, English proficiency

Technologies

C#, C++, WPF, Anvil engine

Responsibilities

Develop tools in C# / WPF for Anvil users, develop engine code for gameplay systems, maintain and optimize existing code, support production teams with stable tools

Seniority

Junior, hands-on IC

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