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Engine Programmer - Ubisoft Paris - H/F/NB

Montreuil, IDF, fr💼 Full-time🗓 2026-07-13 → 2026-08-01

Core

Develop, improve, and optimize low-level engine systems ensuring robustness and performance for game development.

Role type

Engine Programmer

Builds

Game engines and underlying systems for video games

Domain

Video game development / Game Engine

Deliverable

production ML models

Required skills

C++, multithreading, asynchronous programming, low-level architecture, performance optimization, memory management

Preferred skills

Game engine development experience, GenAI interest

Technologies

C++

Responsibilities

Develop and optimize engine systems, ensure system robustness and performance, work on low-level topics like threading and architecture, perform technical scouting and share results

Seniority

Mid-level IC

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