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Release Engineer

Barcelona, CT, es🌐 Remote💼 Full-time🗓 2026-07-13 → 2026-07-31

Core

Maintain and improve build and bake pipelines, automate release delivery, and support continuous integration for game studio projects.

Role type

Senior Release Engineer (C++)

Builds

Automated build/bake pipelines, CI toolsets, and release artifacts for cross-platform games.

Domain

Game development, software engineering, continuous integration/continuous deployment (CI/CD).

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

C++, Python, Unix/Linux systems, Git/SVN, cross-platform development (Windows, Linux, iOS, Android), build systems (MSBuild, gcc/make, xcode), automation server management (GitLab), technical documentation.

Preferred skills

Docker, Kubernetes, advanced Unix/Linux administration.

Responsibilities

Support and improve CI toolsets for code and data; collaborate with Engine and Game C++ teams to reduce process bottlenecks; develop and maintain guidelines for branch-based development workflows; improve automatic reporting of build/bake pipeline issues; maintain documentation on processes and tools; provide support to client teams to meet deadlines with quality guarantees.

Seniority

Senior, hands-on IC

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