Creative Director [Assassin's Creed: Codename Invictus]
Core
Define and communicate the high-level creative vision for a video game, unifying design, graphic, narrative, and technical elements to ensure consistency with the intended player experience.
Role type
Senior Creative Director (Video Game)
Builds
AAA video games (specifically Assassin's Creed)
Domain
Interactive Entertainment / Video Game Development
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
Creative leadership, long-term vision setting, cross-departmental communication, concept unification, production priority management, external partner presentation, technical feasibility assessment, mentorship, presentation tool proficiency, game engine knowledge, project management software familiarity, market understanding
Preferred skills
Passion for video games, innovative spirit, autonomy in design tools
Technologies
PowerPoint, Photoshop, Illustrator, Unity, Unreal, Jira
Responsibilities
Define a clear, cohesive creative vision for the game; Work closely with core team members to develop specific parts of the vision; Communicate creative direction across the production floor; Pitch the game vision to editorial and upper management; Validate consistency and quality of the game; Review and discuss production priorities, timelines, and scope with the producer; Travel locally and abroad to present the game and meet with external partners.
Seniority
Senior, hands-on IC with mentorship responsibilities