Game Director [Assassin's Creed]
Core
Guide the game design team to turn creative vision into a cohesive game experience, ensuring progression, pacing, and balance align with player intent.
Role type
Senior IC Game Director
Builds
Cohesive game experiences (e.g., Assassin's Creed)
Domain
Video game development
Deliverable
production ML models | product features
Required skills
Game design leadership, game engine expertise (Unity/Unreal), gameplay mechanics design, progression system design, combat system design, AI behavior design, budget and schedule management, playtest feedback analysis, market trend analysis
Preferred skills
Data analysis, online gaming community familiarity, live streaming platform knowledge
Technologies
Unity, Unreal
Responsibilities
Partner with creative and studio leadership to define game vision; Develop and communicate strong game design vision; Mentor game designers on mechanics, progression, combat, and AI; Collaborate with cross-functional teams for design, tech, art, and narrative cohesion; Review budgets and schedules with production; Adapt design direction based on technical constraints and playtest feedback; Oversee post-launch feature follow-up and data analysis.
Seniority
Senior, hands-on IC