Directrice narrative, Directeur narratif [Assassin's Creed]
Core
Define, structure, and evolve the long-term narrative vision for a video game franchise (Ubisoft Montréal, Assassin's Creed).
Role type
Senior narrative director (brand-level strategy)
Builds
Shared narrative systems, canonical universe, cross-project character arcs, and narrative frameworks for AAA games.
Domain
Video game development (AAA), narrative design, brand strategy
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features (narrative systems & brand identity)
Required skills
Long-term brand narrative structuring, player experience consistency, cross-project alignment, narrative system design, strategic communication, AAA game development process knowledge, creative innovation
Preferred skills
Influence leadership without direct authority, multi-project/studio context experience, narrative best practices dissemination
Technologies
Narrative frameworks, canonical universe tools, cross-project alignment systems
Responsibilities
Define long-term narrative vision aligned with brand identity and strategy; Establish fundamental narrative principles guiding the common universe evolution; Align project narrative directions and franchise stakeholders around a shared vision; Design and pilot shared narrative systems including canonical universe and cross-project character arcs; Ensure consistency, credibility, and scalability of the narrative ecosystem; Support projects on staging, narrative pacing, and story-gameplay integration.
Seniority
Senior, hands-on IC with strategic influence