Level Design Director
Core
Leading overall level design direction, iterating on design principles, and ensuring environments support clear player navigation and quest/narration purposes for AAA FPP games.
Role type
Senior IC Level Design Director
Builds
Open-world action games with storytelling and community engagement
Domain
Video game development (AAA, First-Person Shooter)
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features
Required skills
Level design, team leadership, cross-discipline collaboration, world building, quest/mission design, visual-detail balancing, standards establishment, risk identification
Preferred skills
AAA project experience, FPP game design, mentoring, creative team motivation
Technologies
Game engines, level design tools
Responsibilities
Lead level design direction, collaborate with Creative/Game Directors on design principles, work with Quest Director on level support, collaborate with Art Director on visual/gameplay balance, review game content and provide feedback, manage and mentor level design team, establish design standards and best practices
Seniority
Senior, hands-on IC with leadership