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Game Designer

Utah💼 Full-time🗓 2026-03-11 → 2026-07-31

Core

Designing casual mobile games (card and puzzle) to delight players worldwide.

Role type

Generalist Game Designer

Builds

Casual mobile games (e.g., Solitaire, Mahjong, Bubble Shooter Pop)

Domain

Mobile Gaming / Casual Games

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

Game Design Document (GDD) creation, Unity development, data-driven design, wireframing, level design, economy tuning, feature planning, QA/test documentation

Preferred skills

Understanding of player engagement loops, cross-discipline collaboration, adaptability, curiosity

Technologies

Unity

Responsibilities

Create implementation-focused Game and Feature Design Documents; Use Unity and in-house tools to create design game content; Use data to understand customers and tune/balance features; Work end-to-end from core loop development to live service management; Iterate on designs based on critiques and feedback; Become an industry expert on casual mobile game design

Seniority

Mid-level (3-5 years experience)

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