Game Designer
Core
Designing casual mobile games (card and puzzle) to delight players worldwide.
Role type
Generalist Game Designer
Builds
Casual mobile games (e.g., Solitaire, Mahjong, Bubble Shooter Pop)
Domain
Mobile Gaming / Casual Games
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
Game Design Document (GDD) creation, Unity development, data-driven design, wireframing, level design, economy tuning, feature planning, QA/test documentation
Preferred skills
Understanding of player engagement loops, cross-discipline collaboration, adaptability, curiosity
Technologies
Unity
Responsibilities
Create implementation-focused Game and Feature Design Documents; Use Unity and in-house tools to create design game content; Use data to understand customers and tune/balance features; Work end-to-end from core loop development to live service management; Iterate on designs based on critiques and feedback; Become an industry expert on casual mobile game design
Seniority
Mid-level (3-5 years experience)