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Senior Game Designer, Balance - Wild Rift

Shanghai, China💼 Full-time🗓 2026-09-18 → 2026-09-26

Core

Lead live-game balance strategy, evolution, and tuning for the global mobile player base of League of Legends: Wild Rift.

Role type

Senior Game Designer (Balance)

Builds

Summoner's Rift metagame, champion/item balance, and systemic health for Wild Rift

Domain

Mobile MOBA, Competitive Gaming

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

MOBA game design, competitive balance tuning, systemic mechanics design, data synthesis for balance adjustments, cross-team collaboration with PC design teams, mobile game development understanding

Preferred skills

Live product experience, League of Legends IP familiarity

Technologies

None explicitly stated

Responsibilities

Lead balancing design, patch tuning, and long-term systemic health of the core Summoner's Rift experience; Set quality and execution standards for core MOBA elements; Partner with the League of Legends (PC) design team to align balancing frameworks; Synthesize complex data streams into actionable balance adjustments; Collaborate with Creative, Product, and Publishing disciplines to ensure holistic gameplay vision

Seniority

Senior, hands-on IC

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