Senior Game Designer, Balance - Wild Rift
Core
Lead live-game balance strategy, evolution, and tuning for the global mobile player base of League of Legends: Wild Rift.
Role type
Senior Game Designer (Balance)
Builds
Summoner's Rift metagame, champion/item balance, and systemic health for Wild Rift
Domain
Mobile MOBA, Competitive Gaming
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
MOBA game design, competitive balance tuning, systemic mechanics design, data synthesis for balance adjustments, cross-team collaboration with PC design teams, mobile game development understanding
Preferred skills
Live product experience, League of Legends IP familiarity
Technologies
None explicitly stated
Responsibilities
Lead balancing design, patch tuning, and long-term systemic health of the core Summoner's Rift experience; Set quality and execution standards for core MOBA elements; Partner with the League of Legends (PC) design team to align balancing frameworks; Synthesize complex data streams into actionable balance adjustments; Collaborate with Creative, Product, and Publishing disciplines to ensure holistic gameplay vision
Seniority
Senior, hands-on IC