CareerPlan

Game Designer

IndiaRemoteFull-time2026-11-04 → 2026-11-11
Remote · from India

Core

Improve and develop existing game projects through hands-on technical and creative problem-solving, debugging, and system optimization.

Role type

Junior Game Designer (Technical/Debugging focus)

Builds

Existing game projects using Godot, Unity, or Unreal Engine

Domain

Video Game Development

Required skills

Game engine proficiency (Godot, Unity, Unreal), codebase navigation, debugging, version control (Git/GitHub), issue triage, project management tools (Jira)

Preferred skills

Player feedback analysis, independent work, adaptability to established project structures

Technologies

Godot, Unity, Unreal Engine, Git, GitHub, Jira

Responsibilities

Navigate and understand existing game projects; Analyze codebases to understand gameplay systems; Modify, debug, and extend game implementations; Investigate and troubleshoot gameplay issues and bugs; Identify files, scripts, and dependencies for changes; Trace implementation paths and system interactions; Review player feedback and playtest findings; Support playtest issue triage; Implement and validate fixes; Use Git/GitHub for version control; Track bugs and tasks using Jira

Seniority

Junior, hands-on IC